C# Operator overloading
You can redefine or overload built-in operators in C#. Therefore, programmers can also use operators with user-defined types. Overloaded operators are functions with special names, defined by the keywordoperatorfollowed by the symbol of the operator. Like other functions, overloaded operators have a return type and a parameter list.
For example, consider the following function:
{
Box box = new Box();
box.length = b.length + c.length;
box.breadth = b.breadth + c.breadth;
box.height = b.height + c.height;
return box;
}
The function above implements the addition operator (+) for the user-defined class Box. It adds the properties of two Box objects and returns the resulting Box object.
Implementation of operator overloading
The following program demonstrates the complete implementation:
Example
namespace OperatorOvlApplication
{
class Box
{
private double length; // Length
private double breadth; // Width
private double height; // Height
public double getVolume()
{
return length * breadth * height;
}
public void setLength( double len )
{
length = len;
}
public void setBreadth( double bre )
{
breadth = bre;
}
public void setHeight( double hei )
{
height = hei;
}
// Overload the + operator to add two Box objects
public static Box operator+ (Box b, Box c)
{
Box box = new Box();
box.length = b.length + c.length;
box.breadth = b.breadth + c.breadth;
box.height = b.height + c.height;
return box;
}
}
class Tester
{
static void Main(string[] args)
{
Box Box1 = new Box(); // Declare Box1 of type Box
Box Box2 = new Box(); // Declare Box2 of type Box
Box Box3 = new Box(); // Declare Box3 of type Box
double volume = 0.0; // volume
// Box1 details
Box1.setLength(6.0);
Box1.setBreadth(7.0);
Box1.setHeight(5.0);
// Box2 details
Box2.setLength(12.0);
Box2.setBreadth(13.0);
Box2.setHeight(10.0);
// Volume of Box1
volume = Box1.getVolume();
Console.WriteLine("Volume of Box1: {0}", volume);
// Volume of Box2
volume = Box2.getVolume();
Console.WriteLine("Volume of Box2: {0}", volume);
// add two objects
Box3 = Box1 + Box2;
// Volume of Box3
volume = Box3.getVolume();
Console.WriteLine("Volume of Box3: {0}", volume);
Console.ReadKey();
}
}
}
When the above code is compiled and executed, it produces the following result:
Box1 的体积: 210 Box2 的体积: 1560 Box3 的体积: 5400
Operators that can and cannot be overloaded
The following table describes the capabilities of operator overloading in C#:
| Operators | Description |
|---|---|
| +, -, !, ~, ++, -- | These unary operators take a single operand and can be overloaded. |
| +, -, *, /, % | These binary operators take two operands and can be overloaded. |
| ==, !=, <, >, <=, >= | These comparison operators can be overloaded. |
| &&, || | These conditional logical operators cannot be overloaded directly. |
| +=, -=, *=, /=, %= | These assignment operators cannot be overloaded. |
| =, ., ?:, ->, new, is, sizeof, typeof | These operators cannot be overloaded. |
Example
Based on the above discussion, let us extend the above example to overload more operators:
Example
namespace OperatorOvlApplication
{
class Box
{
private double length; // Length
private double breadth; // Width
private double height; // Height
public double getVolume()
{
return length * breadth * height;
}
public void setLength( double len )
{
length = len;
}
public void setBreadth( double bre )
{
breadth = bre;
}
public void setHeight( double hei )
{
height = hei;
}
// Overload the + operator to add two Box objects
public static Box operator+ (Box b, Box c)
{
Box box = new Box();
box.length = b.length + c.length;
box.breadth = b.breadth + c.breadth;
box.height = b.height + c.height;
return box;
}
public static bool operator == (Box lhs, Box rhs)
{
bool status = false;
if (lhs.length == rhs.length && lhs.height == rhs.height
&& lhs.breadth == rhs.breadth)
{
status = true;
}
return status;
}
public static bool operator !=(Box lhs, Box rhs)
{
bool status = false;
if (lhs.length != rhs.length || lhs.height != rhs.height
|| lhs.breadth != rhs.breadth)
{
status = true;
}
return status;
}
public static bool operator <(Box lhs, Box rhs)
{
bool status = false;
if (lhs.length < rhs.length && lhs.height
< rhs.height && lhs.breadth < rhs.breadth)
{
status = true;
}
return status;
}
public static bool operator >(Box lhs, Box rhs)
{
bool status = false;
if (lhs.length > rhs.length && lhs.height
> rhs.height && lhs.breadth > rhs.breadth)
{
status = true;
}
return status;
}
public static bool operator <=(Box lhs, Box rhs)
{
bool status = false;
if (lhs.length <= rhs.length && lhs.height
<= rhs.height && lhs.breadth <= rhs.breadth)
{
status = true;
}
return status;
}
public static bool operator >=(Box lhs, Box rhs)
{
bool status = false;
if (lhs.length >= rhs.length && lhs.height
>= rhs.height && lhs.breadth >= rhs.breadth)
{
status = true;
}
return status;
}
public override string ToString()
{
return String.Format("({0}, {1}, {2})", length, breadth, height);
}
}
class Tester
{
static void Main(string[] args)
{
Box Box1 = new Box(); // Declare Box1 of type Box
Box Box2 = new Box(); // Declare Box2 of type Box
Box Box3 = new Box(); // Declare Box3 of type Box
Box Box4 = new Box();
double volume = 0.0; // volume
// Box1 details
Box1.setLength(6.0);
Box1.setBreadth(7.0);
Box1.setHeight(5.0);
// Box2 details
Box2.setLength(12.0);
Box2.setBreadth(13.0);
Box2.setHeight(10.0);
// Use the overloaded ToString() to display the two boxes
Console.WriteLine("Box1: {0}", Box1.ToString());
Console.WriteLine("Box2: {0}", Box2.ToString());
// Volume of Box1
volume = Box1.getVolume();
Console.WriteLine("Volume of Box1: {0}", volume);
// Volume of Box2
volume = Box2.getVolume();
Console.WriteLine("Volume of Box2: {0}", volume);
// add two objects
Box3 = Box1 + Box2;
Console.WriteLine("Box3: {0}", Box3.ToString());
// Volume of Box3
volume = Box3.getVolume();
Console.WriteLine("Volume of Box3: {0}", volume);
//comparing the boxes
if (Box1 > Box2)
Console.WriteLine(Box1 is greater than Box2);
else
Console.WriteLine("Box1 is not greater than Box2");
if (Box1 < Box2)
Console.WriteLine(Box1 is less than Box2);
else
Console.WriteLine("Box1 is not less than Box2");
if (Box1 >= Box2)
Console.WriteLine("Box1 is greater than or equal to Box2");
else
Console.WriteLine(Box1 is not greater than or equal to Box2);
if (Box1 <= Box2)
Console.WriteLine("Box1 is less than or equal to Box2");
else
Console.WriteLine(Box1 is not less than or equal to Box2);
if (Box1 != Box2)
Console.WriteLine("Box1 is not equal to Box2");
else
Console.WriteLine(Box1 equals Box2);
Box4 = Box3;
if (Box3 == Box4)
Console.WriteLine(Box3 equals Box4);
else
Console.WriteLine("Box3 is not equal to Box4");
Console.ReadKey();
}
}
}
When the above code is compiled and executed, it produces the following result:
Box1: (6, 7, 5) Box2: (12, 13, 10) Box1 的体积: 210 Box2 的体积: 1560 Box3: (18, 20, 15) Box3 的体积: 5400 Box1 不大于 Box2 Box1 小于 Box2 Box1 不大于等于 Box2 Box1 小于等于 Box2 Box1 不等于 Box2 Box3 等于 Box4other extensions